// Whaaaaa! I wanted to name this method GetClassInfo, but
// nooo, some of Microsoft devstudio’s headers #defines
// GetClassInfo to GetClassInfoA so I can’t, those $%#@^!
// bastards!!! What gives them the right to do that?
like there’s ever going to be wrap around with a 32-bit
unsigned int! how long would that take? Let’s see… even if
we somehow generated 100 packets per second, we’d need to
run for over 1 year, 4 months straight. I suspect this
client, or the machine it’s running on, will crash way way
way before then. Ah, windows. Being able to COUNT on crashes
is SUCH a lovely thing. F*ck, whatever.
Source: Direct link to the source code
Software: MOLE – Mud On-Line Editor
Programming language: C++