// Ok, If we’ve gotten here, we’re in trouble...
Software: GNU Octave
Programming language: C++
// The documented way of returning a multi selection when // the result buffer is to small doesn't work. Well... // At least, I can't get it working... // Pick up the information directly from the selection- // dialog and return it in the same format as it is // documented. I HATE WINDOWS! BILL GATES GO TO HM-HM!!!!
/* HAAAAAAAAAAAAAAAAAAAAAAAACK!, do not translate the next * line!, Since this is the default string we might as well * use the gettext translation as we will likely have better * translations there. Yes ugly as f*ck, but oh well, * unfortunately two standard defaults are in circulation */
[...] * Now let’s examine the code below. The cornerstone of C * is "programmer is always right" and that’s what we love * it for :-) For this very reason C compilers have to be * paranoid when it comes to data aliasing and assume the * worst. [...]
/* * All of the samples I’ve seen are 8 bits deep, so we assume * that. Yeah, yeah, that’s nasty and evil, and I’m terribly * ashamed of it, but I’m not going to bother with bit * fiddling until I see an image that needs it. I once had * a 16-bit Galileo image of Venus, but it got lost (sigh). */
/* * pff, hey kiddiez! this program sends mad packets to some * foo from every broadcast address on earth, mad leet yo... * (you really wanna know what it does? LEARN TO CODE! * and stop being a gayass f*ckin script kiddie) */
/* remark: * well, this is some major obj spec f*ckup once again. some * apps store this in 0..1 range, others use 0..100 range, * even others use 0..2048 range, and again others use the * range 0..128, some even use 0..1000, 0..200, 400..700, * honestly, what's up with the 3d app coders? happens when * you smoke too much weed i guess. -sea */